/**************************************************************
 *   File:	StdAfx.h
 * Author:	Andrew Thorpe
 *  Brief:	Precompiled header, for headers that change
 *			infrequently
 **************************************************************/
#ifndef _FOSSIL_STDAFX_H
#define _FOSSIL_STDAFX_H

#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
//unicode nasty and bad, (at the moment)
#undef UNICODE
#include <Windows.h>
#endif //_WIN32

//Include our debug functions
#define LOG_ENABLE 1
#include "Debug.h"
#include "Log.h"

//OpenGL includes
#include <gl\gl.h>
#include <gl\glu.h>

//DevIL includes
#undef _UNICODE
#include <il\il.h>
#include <il\ilu.h>
#include <il\ilut.h>


#endif //_FOSSIL_STDAFX_H
